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http://ppp.oohara.jp/ogg


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Copyright Takuya OOURA, 1996-2001
http://www.kurims.kyoto-u.ac.jp/~ooura/fft-j.html

݂ BGM [ve[u ۂ's Home Page(Falcom f[^A[JCu ϊc[ Ver.0.16b)
http://www.geocities.jp/pokan_chan/#FALCNVRT
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===================================================================
English
===================================================================

[File] oggYSEDbgm.exe
[Title] Falcom BGM / Media Player "Raira"
[Author] Chacha
[Version] Ver0.9a rel.2026.07.23
[Recommended] CPU with AVX2
[OS] Microsoft Windows 11
[Compiler] Microsoft Visual Studio 2026 Community
[Homepage] http://ppp.oohara.jp/

Multilingual UI is available
(Japanese, English, French, Italian, Spanish, Korean, Chinese, Arabic, Russian, German, Portuguese, Dutch, Polish, Turkish).

Acrylic (Aero) blur is supported. You can turn it on at startup.

Equalizer:
15-band EQ and presets, plus about 100 environmental models.
Global parameters (from master volume to stereo depth) use 100 as the neutral point.
Reverb: 0-100 reverb / 101-200 pan reverb
Chorus: 0-100 chorus / 101-200 chorus distortion
Delay: 0-100 delay / 101-200 multi delay
A dynamic compressor helps prevent clipping when environmental models are used.

Piano roll:
A simple 108-key piano roll. Use the right-click menu.
Detection parameters can be fine-tuned. Chord and melody display is also supported.

Analyzer:
Waveform and frequency response. Right-click menu for options.

Tempo / Pitch:
Tempo and pitch can be changed independently during playback.

Lyrics:
.lrc lyrics display, with optional online lyric lookup.

Jacket / Playlist:
Album jacket display and m3u playlists.
Per-track volume, EQ, and related settings are remembered.

PCM upscaling:
Sample-rate / bit-depth upscaling and multi-channel output are supported.

Prompt:
Simple song arrangement. Timed changes to pitch, tempo, effects, and more.

Two UIs:
The classic Falcom-oriented screen and the media-player mode "Raira".
You can choose at startup. Raira looks like a normal media player.

Follow main window:
Side windows follow when you move the main window.

Broken-link cleanup (batch delete) is available in edit.


This software plays game BGM with in-game loop points for titles such as:

Ys VI: The Ark of Napishtim
Ys: The Oath in Felghana
Ys Origin
The Legend of Heroes: Trails in the Sky FC / SC / the 3rd
Zwei II
Ys I & II Chronicles

Ogg BGM, plus ADPCM titles:
Xanadu Next
Gurumin (see loop-table credit below; RIFF search finds the ADPCM payload)
Arcturus

WAV titles:
Ys I & II Complete
Sorcerian Original
Zwei!! (ADPCM for CD / PCM for DVD WAV)
Dinosaur Resurrection (ADPCM for CD / PCM for DVD WAV)
Brandish 4 (no loop; plays start to end)
Gagharv Trilogy (White Witch / A Tear of Vermillion / Cagesong of the Ocean)
The Rhapsody of Zephyr

mp3 titles:
Destiny of the Light and Shadow
Genso Sangokushi 1 / 2

ogg/wav Steam titles:
Ys VIII / IX / X, Ys: Memories of Celceta
Trails of Cold Steel I-IV, Trails into Reverie
Trails from Zero / Trails to Azure
Trails in the Sky the 1st (Steam)

Use Folder Settings to point at your installed game folders
(defaults are the usual install paths).

WAV conversion writes into the same folder as the source Ogg/wav/mp3.
Fade-out (since Ver0.4b) is applied on export when available.
Exports larger than 2GB become RF64.
Built-in playback: mp3, m4a, aac, alac, flac, tta, ape, DSD (dsf/dff), OggOpus.
Game BGM and ogg/mp3 can be converted to WAV.
Non-game WAV files are handled via DirectShow, so fade-out is not available.

Also: random / continuous play, loop count, drag-and-drop, resume position for mp3 and DirectShow.

** Kb Media Player old plugins (x86) and new plugins (x86/x64) are supported (confirmed with the authors). **
New kpi on 64-bit builds goes through KpiHost64.

-------------------------------------------------------------------

avi, mpg, and other DirectShow video are also supported.
On Windows Vista and later, EVR is used for better picture quality.
Video / audio / subtitle stream switching is available.
For avi and similar formats you may need K-Lite Codec Pack:
http://ppp.oohara.jp/k-lite.html

On the video window: right-click for 1x / 1.5x / 2x size,
wheel or edge-drag to resize, double-click for fullscreen,
C to pause, up/down for volume, left/right to seek.

For Brandish 4 and the Gagharv Trilogy, copy WAV files to the HDD first
(folder names like WAVE, WAVEDV, WAVEDVD vary by game).
Old kpi plugins: Win32 only. Put them under a Plugins folder next to the exe
(same layout as Kb Media Player is fine).

Also: rendering options (device, buffer, bit depth, fonts, file associations),
taskbar jump list, update checks, and a warning when the app is muted in the mixer.

http://ppp.oohara.jp/ogg


Spectrum FFT uses:
Copyright Takuya OOURA, 1996-2001
http://www.kurims.kyoto-u.ac.jp/~ooura/fft-j.html

Gurumin BGM loop table is from pokan's Home Page
(Falcom data-archive converter Ver.0.16b)
http://www.geocities.jp/pokan_chan/#FALCNVRT
Thank you.